/* Pocket Arcade — estilos partilhados por todos os jogos */

html {
    -webkit-text-size-adjust: 100%;
    text-size-adjust: 100%;
}

body {
    overscroll-behavior: none;
    -webkit-tap-highlight-color: transparent;
    -webkit-touch-callout: none;
    -webkit-user-select: none;
    user-select: none;
    touch-action: manipulation;
}

/* Manchas decorativas de fundo: fixas, para não criarem scroll horizontal no telemóvel */
.blob {
    position: fixed !important;
    pointer-events: none;
}

input, textarea {
    -webkit-user-select: text;
    user-select: text;
}

/* Em ecrãs touch os efeitos de hover "ficam presos" depois do toque. */
@media (hover: none) {
    .btn:hover, button:hover, .game-card:hover, .option-btn:hover {
        transform: none !important;
    }
}

/* Reserva o topo para os botões de voltar/som, para não taparem o jogo.
   Jogos de ecrã inteiro (canvas fixo) usam a classe arcade-fullscreen. */
body.arcade-page:not(.arcade-fullscreen) {
    padding-top: calc(env(safe-area-inset-top, 0px) + 58px) !important;
}

.arcade-bar {
    position: fixed;
    top: calc(env(safe-area-inset-top, 0px) + 10px);
    left: calc(env(safe-area-inset-left, 0px) + 10px);
    display: flex;
    gap: 8px;
    z-index: 9999;
}

.arcade-btn {
    width: 40px;
    height: 40px;
    border-radius: 50%;
    border: 1px solid rgba(255, 255, 255, 0.18);
    background: rgba(15, 23, 42, 0.55);
    backdrop-filter: blur(8px);
    -webkit-backdrop-filter: blur(8px);
    color: #f8fafc;
    font: 600 22px/1 system-ui, sans-serif;
    display: flex;
    align-items: center;
    justify-content: center;
    text-decoration: none;
    cursor: pointer;
    padding: 0;
    opacity: 0.75;
    transition: opacity 0.2s;
}

.arcade-btn:first-child {
    font-size: 30px;
    padding-bottom: 4px;
}

#arcade-mute {
    font-size: 17px;
}

.arcade-btn:active {
    opacity: 1;
    transform: scale(0.94);
}

.arcade-best {
    font-size: 0.95rem;
    color: #facc15;
    font-weight: 600;
    margin-top: 0.5rem;
}

.arcade-best.new {
    animation: arcade-pop 0.6s ease;
}

@keyframes arcade-pop {
    0% { transform: scale(0.6); opacity: 0; }
    60% { transform: scale(1.15); opacity: 1; }
    100% { transform: scale(1); }
}

/* Botão de língua (PT/EN) na barra de cima */
.arcade-btn.arcade-lang {
    font-size: 13px;
    font-weight: 800;
    letter-spacing: 0.5px;
}

/* Menu ☰ comum (Arcade.menu) e pausa dos jogos de ação (Arcade.pauser) */
.arcade-menu-btn {
    position: fixed;
    top: calc(env(safe-area-inset-top, 0px) + 10px);
    right: calc(env(safe-area-inset-right, 0px) + 10px);
    z-index: 9999;
    width: 40px;
    height: 40px;
    border-radius: 50%;
    border: 1px solid rgba(255, 255, 255, 0.18);
    background: rgba(15, 23, 42, 0.55);
    backdrop-filter: blur(8px);
    -webkit-backdrop-filter: blur(8px);
    color: #f8fafc;
    font: 600 20px/1 system-ui, sans-serif;
    display: flex;
    align-items: center;
    justify-content: center;
    padding: 0 0 2px;
    cursor: pointer;
    opacity: 0.75;
}

.arcade-menu-btn:active { opacity: 1; transform: scale(0.94); }

.arcade-paused.hidden {
    display: none;
}

.arcade-paused {
    position: fixed;
    inset: 0;
    z-index: 9998;
    display: flex;
    align-items: center;
    justify-content: center;
    background: rgba(2, 6, 23, 0.72);
    backdrop-filter: blur(6px);
    -webkit-backdrop-filter: blur(6px);
}

/* Jogos de ecrã inteiro: o canvas por baixo muda a cada imagem, e o desfoque (backdrop-filter)
   tinha de ser refeito sempre — custa muito numa gráfica integrada. Aqui os botões e a pausa são opacos. */
body.arcade-fullscreen .arcade-btn,
body.arcade-fullscreen .arcade-menu-btn,
body.arcade-fullscreen .arcade-paused {
    backdrop-filter: none;
    -webkit-backdrop-filter: none;
}

body.arcade-fullscreen .arcade-btn,
body.arcade-fullscreen .arcade-menu-btn {
    background: rgba(15, 23, 42, 0.8);
}

body.arcade-fullscreen .arcade-paused {
    background: rgba(2, 6, 23, 0.82);
}

.arcade-paused-card {
    text-align: center;
    color: #f8fafc;
    font-family: 'Outfit', system-ui, sans-serif;
}

.arcade-paused-card h2 {
    font-size: 2.4rem;
    font-weight: 800;
    margin: 0 0 1.2rem;
    letter-spacing: 2px;
}

.arcade-menu-list { display: flex; flex-direction: column; gap: 10px; align-items: stretch; width: min(260px, 80vw); margin: 0 auto; }

.arcade-mbtn {
    border: 1px solid rgba(255, 255, 255, 0.18);
    border-radius: 999px;
    padding: 12px 28px;
    font: 700 1rem 'Outfit', system-ui, sans-serif;
    background: rgba(255, 255, 255, 0.08);
    color: #e2e8f0;
    cursor: pointer;
}

.arcade-mbtn:active, .arcade-resume:active { transform: scale(0.97); }

.arcade-rules-card { width: min(440px, calc(100vw - 32px)); display: flex; flex-direction: column; gap: 10px; }
.arcade-rules-card h2 { font-size: 1.6rem; margin-bottom: 0.4rem; }

.arcade-rules {
    text-align: left;
    max-height: min(56vh, 460px);
    overflow-y: auto;
    background: rgba(255, 255, 255, 0.06);
    border: 1px solid rgba(255, 255, 255, 0.1);
    border-radius: 14px;
    padding: 14px 16px;
    font: 400 0.95rem/1.5 'Outfit', system-ui, sans-serif;
    color: #cbd5e1;
}

.arcade-rules p { margin: 0 0 0.6em; }
.arcade-rules p:last-child { margin-bottom: 0; }
.arcade-rules b { color: #f8fafc; }

.arcade-resume {
    border: none;
    border-radius: 999px;
    padding: 14px 34px;
    font: 700 1.1rem 'Outfit', system-ui, sans-serif;
    background: linear-gradient(135deg, #38bdf8, #818cf8);
    color: #0f172a;
    cursor: pointer;
}
